Today, I released the newest product from Adamant Entertainment, the third edition of our 1930s Pulp Adventure RPG, THRILLING TALES (click on the cover to be taken to the product page at DriveThruRPG).
I’ve always been a fan of pulp gaming, and the long-held adage that “game designers like the genre, but customers — not so much” had always held true in the past. But ages ago, way back in 2004, I decided to take the risk anyway, and release some pulp-genre products for use with D20 Modern (insert Abe Simpson here: “…which was the style at the time.”). To my delight, they sold pretty well. THRILLING TALES was born.
After five years, the D20 boom was pretty much over, and so I converted the line into support for Pinnacle Entertainment’s Savage Worlds system, and was pleased when the response was even better.
I was never satisfied with the fact that both of these editions required my customers to have somebody else’s rulebook in order to play the game, and so when I made the decision to do a third edition, my primary goal was to make in an all-in-one release, with no other products required.
The time I spent tinkering with West End Games’ D6 System on FAR WEST gave me the answer. The D6 System is perhaps the best pulp RPG system in existence– after all, Star Wars was nothing if not pulp science-fantasy. So I dove into the redesign, and I’m pleased to say it turned out better than I’d hoped.
We’ve got a full slate of support underway for TT3E (we even have a nifty abbreviation!) — adventures, more Pulp Villain releases, and even some classic cliffhanger serials. I hope that you give the game a look, and, for those of you who might be interested in getting your feet wet in the pulp pool, we’re always looking for freelancers. Drop me a line.


