Friday Music

Time for another “Mixtape of Teh IntarWebs”, kids — just a collection of stuff that’s been banging around between my eardrums recently. I figured that since next week is GenCon, and I’ll be very, very busy, I’d put these out here now, rather than wait another two weeks.

First up are the lovely ladies pictured at left. Clairy Browne and the Bangin’ Rackettes are an Australian group doing spot on retro-soul revival. Imagine if Amy Winehouse had cleaned up, avoided her downward spiral, and then hired the Puppini Sisters as backing vocalists. I discovered this group through the latest Heineken ad, which features them as part of a transformation a bar undergoes when the commercials protagonists order a beer. This is the song featured: Clairy Browne and the Bangin’ Rackettes – “Love Letter.”

Moving from retro-soul revival to some absolutely sick dubstep, which some of you probably know from its prominent use in last weekend’s Breaking Bad. Knife Party is the electronic side project of Rob Swire and Gareth McGrillen of the rock band Pendulum. This track begins with a smooth reggae groove before dropping into the bone-shaking wobbles: Knife Party – “Bonfire (Original Mix).”

Watched a German vampire movie via Netflix last weekend — Wir Sind Die Nacht (We Are The Night) — which was awesome, despite Netflix only giving you the option to watch it dubbed (unfortunately, the dubbing is anime-level bad, with the same flavorless voices that you hear in everything). The music was also brilliant, especially the track that accompanied a chilling opening featuring a lear jet full of corpses flying through the night. The music was provided by the Belgian women’s choir Scala, with production assistance of the Kolacny Brothers — who together are probably best known for their cover of Radiohead’s “Creep” that was used in the trailer for The Social Network. They do a lot of choral covers of alternative tracks, with a few originals mixed in. This is one of the originals, and I love it: Scala & the Kolacny Brothers – “Self-Fulfilling Prophecy.”

A track that I first heard last season on So You Think You Can Dance, choreographed by Sonia Tayeh, and then more recently in an episode of the AMC series Longmire. AWOLNATION – “Sail.”

Jumping back to the 80s, with a track that I’ll always associate with its use in Miami Vice (over a shot of a Ferrari racing down a highway through the everglades), by a post-Styx but pre-Damn Yankees Tommy Shaw: Tommy Shaw – “Girls With Guns.”

There ya go kids, enjoy. More after GenCon.

Insurgent Creative: The Kickstarter Bulk Reward Ban

There’s been a discussion recently, centered around a new project guideline enacted by Kickstarter, which now prohibits “rewards in bulk quantities.” Since a lot of projects in the hobby games industry had special “retailer tiers”, whereby local game stores could get in on a Kickstarter, there’s been a lot of push-back on this new prohibition. Those of us who had successful, relatively high-profile Kickstarter projects have been asked for our opinions, or asked to sign a petition against the policy.

I won’t be signing, because I whole-heartedly agree with the policy.

Kickstarter is a method of crowd-funding creative efforts — and, in my opinion, shouldn’t be turned into a wholesale distribution network for retail. It should be about creators directly connecting with people who are backing ideas they love. That appears to have been the intention of the site all along, and this policy reinforces that.

The cry from retailers and their supporters is that this just another direct-to-consumer model which cuts the retailers out of the loop. To which I say: yes, it is, and I don’t have any problem with that.

Insurgent CreativeI used to be a games retailer. From 1988 to 1990, I worked for Titan Games and Comics in Atlanta. From 1993-1995, I worked as the games manager at T&T Comic Market in Lawrence KS. So it’s not as if I don’t have any sympathy for people working in retail — but the simple fact of the matter is: Things are changing. Direct-to-consumer is the model that works best for Creatives, and the tools exist to do that. Shoe-horning retail into that relationship is a nice gesture, but it’s a temporary fix at best — that effort would be better spent in figuring out ways that retail can change, to offer something unique themselves.

Also, bluntly, there are huge issues of entitlement at work here. Retailers have complained when publishers started offering direct sales from their own websites. Retailers have complained when publishers offered digital sales — that this move was somehow an effort to “cut them out.” And now, retailers are complaining about Kickstarter. The ironic part of all of this is that these efforts (direct sales, digital sales, crowdfunding) have grown as a direct response to a lack of support from retail, the majority of whom stock shallowly and only from the largest producers.

I offered a retail tier on the Kickstarter we did for Far West. 5 copies of the game at wholesale, with the option to increase that order. Only 8 retailers took advantage of that, despite widespread promotion (including coverage on i09). Not a lot, but hey — we made the effort, and are happy to serve those store owners who joined us. Of course, after the Kickstarter ended, and Far West started getting attention and discussion due to the amount we raised, etc. — I was contacted by many more retailers, complaining that we were “cutting them out” by doing a Kickstarter. Some vowed to never order any product from us. Some asked to be let in on the deal after the deadline, and raged when I said that the limited edition was Kickstarter-exclusive, but that they’d have the opportunity to order a retail edition in the future. That wasn’t good enough.

At the ICV2 Conference on Comics and Digital before the New York Comic Con in 2010, Mark Waid said: “We cannot allow ourselves to be held hostage by two thousand retail accounts.” (referring to the total estimated number of dedicated comic book retailers in the United States.) There are even fewer of those accounts that sell games. We’ve tried for years to make them happy, to acquiesce to their demands, even when those demands were to be let in on something that had grown out of their own short-sightedness. We made sure not to under-price them when we sold direct, via website or at Conventions. We made efforts to develop ways that they could earn money on digital sales (and, speaking personally, that was a multi-year effort at inclusion that still hasn’t been widely adopted, and you still see retailers complain about digital, despite those efforts to include them).

Enough. Not everything is about you, or should be.

I’m sorry that the business model is shifting beneath your feet, I really am — but in a question of whether to do something to benefit the creative, or to benefit retail, I’m going to side with the creative, every time.

Kickstarter is about connecting the creative with a consumer — a community-building effort that creates a fanbase, and (when it works as intended) that creates an ongoing relationship. Efforts to include retail in that equation were a move away from that focus, and I think that Kickstarter is right to pull focus back where it belongs.

 
 
Update, 8:12pm: Kickstarter has responded to the controversy by clarifying what they mean by ‘bulk.’

“As of today, we’re defining “bulk quantity” as a reward that offers more than ten of a single item. We feel that a limit of ten will prevent bulk commercial transactions while still allowing independent stores (the most frequent backers of these rewards) to back projects and share them with their communities. Projects are welcome to offer rewards intended for stores so long as they are in quantities of ten or less.”

 
 

Insurgent Creative: Required Reading – Patton Oswalt

Comedian, writer and actor Patton Oswalt (Ratatouille, United States of Tara, Young Adult, etc.) was the keynote address for the 2012 Montreal Just For Laughs — the largest comedy festival in the world.

His keynote took the form of two letters: One written to his fellow comedians, and one written to the gatekeepers: the studios, the record labels, etc. Anyone looking to make a living as an independent creative, whether in writing, art, music, film, or yes– comedy, should take a moment to read the letters.

In his letter to his fellow performers, he spoke about his career, about how he was lucky to have done X, and that he was given the opportunity to do Y. Those phrases struck again and again — Lucky, and Being Given. He then says:

“The days about luck and being given are about to end. They’re about to go away.

Not totally. There are always comedians who will work hard and get noticed by agents and managers and record labels. There will always be an element of that. And they deserve their success. And there’s always going to be people who benefit from that.

What I mean is: Not being lucky and not being given are no longer going to define your career as a comedian and as an artist.”

He spoke of the earlier generation of comedians, whose success was entirely hinged on crafting a perfect five-minute set, with the goal of attracting the attention of Johnny Carson, doing The Tonight Show, and using that as a launch pad for television, movies, etc. When Carson retired, he says:

“And in one night, all of them were wrong. And not just wrong, they were unmoored. They were drifting. A lot of these bulletproof comics I’d opened for, whose careers seemed pre-destined, a lot of them never recovered from that night. You’ll never hear their names. They had been sharks in a man-made pond and had been drained. They decided their time had passed.

Keep that in mind for later. They had decided their time had passed.”

Insurgent CreativeHe points out that things have changed again, in a similar way. The old rules are crumbling… and the only person who can decide that your time has passed is yourself. He spoke of a self-funded tour he did with a number of other comedians, which was filmed as a documentary and released on Netflix. This led to other opportunities, stemming from that effort. He says it left him exhausted and in debt, but expanded his fan base — and it was self-built, from the ground up. The lesson he learned from this, he says, was:

“I need to decide more career stuff for myself and make it happen for myself, and I need to stop waiting to luck out and be given. I need to unlearn those muscles.”

…which is true of all of us in the creative fields. The tools exist for us to self-build, to stop waiting for luck or for the opportunity to be handed to us from on high. This is something that will come naturally to those creatives that come after us, who developed in an age where this was normal. But for those of us who grew up conditioned to look for our Golden Ticket, for the Official Blessing from a gatekeeper than meant that we were a Real Writer/Artist/Musician/etc., this is difficult. As Oswalt says, we have to unlearn those muscles.

If he had stopped there, Oswalt’s keynote would be a great lesson for any Insurgent Creative. Just For Laughs, though, is like the Sundance of comedy — there are many folks in attendance from the labels, networks and studios, looking for the next big thing. So he presented a second letter, which he directed to those gatekeepers.

He doesn’t excoriate them, mock them for being “The Man”, but instead asks them to change their approach for their own survival:

“Our careers don’t hinge on somebody in a plush office deciding to aim a little luck in our direction. There are no gates. They’re gone. The model for success as a comedian in the ’70s and ’80s? That was middle school. Remember, they’d hand you a worksheet, fill in the blanks on the worksheet, hand it in, you’ll get your little points.

And that doesn’t prepare you for college. College is the 21st century. Show up if you want to, there’s an essay, there’s a paper, and there’s a final. And you decide how well you do on them, and that’s it. And then after you’re done with that, you get even more autonomy whether you want it or not because you’re an adult now.

Comedians are getting more and more comfortable with the idea that if we’re not successful, it’s not because we haven’t gotten our foot in the door, or nobody’s given us a hand up. We can do that ourselves now. Every single day we can do more and more without you and depend on you less and less.”

He urges them to become fans, to partner with creatives because they are genuinely enthusiastic about the material. To be excited about getting that material out there, because the truth is that the creatives can now just walk away from gatekeepers who are stuck in the old way of doing things. He holds up his iPhone, and points out that this is what allows creatives to do it:

“In my hand right now I’m holding more filmmaking technology than Orsen Welles had when he filmed Citizen Kane.

I’m holding almost the same amount of cinematography, post-editing, sound editing, and broadcast capabilities as you have at your tv network.

In a couple of years it’s going to be fucking equal. I see what’s fucking coming. This isn’t a threat, this is an offer. We like to create. We’re the ones who love to make shit all the time. You’re the ones who like to discover it and patronize it support it and nurture it and broadcast it. Just get out of our way when we do it.”

As amazing as the opportunities are for the Insurgent Creative today, just imagine what’s still to come.