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Irony, Thy Name is Gamer

A few days back, I tweeted about a blog post by former Adamant freelancer Malcolm Sheppard of Mob United Media: “Why You Can’t Have Nice Things.” In the post, Malcolm talks about how the toxicity of the most vocal, negative segment of the online community (the segment most easily found,

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Transmedia (Part Three)

Welcome back. This is going to be a long one, because I’m pushing through to the end, come hell or high water. You’ve read along this far, and I know what you’re thinking: “So, Mister New-Media-Buzzword-Smartass, that’s all very interesting, but how do we make the leap? Pop quiz, hotshot:

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Transmedia (Part Two)

In yesterday’s post I gave the “Why” — my reasons for saying that tabletop game industry folks should be moving into the wider transmedia field. Today, I’m going to talk about “What” and “How”. CWF+RTB=$$$ That formula is the creation of Mike Masnick from Techdirt, taken from a 15-minute presentation

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