RPGaDay2018, Day 20 – What Game Mechanic Inspires Your Play The Most?

RPGaDay2018, Day 20 – What Game Mechanic Inspires Your Play The Most?

What Game Mechanic inspires your play the most? For the past 13 years, the game mechanic that has inspired me the most are Aspects, from the Fate system designed by Fred Hicks and Rob Donoghue. An Aspect is a word or phrase that describes something special about a person, place,

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#RPGaDay2018:  What Music Enhances Your Game?

#RPGaDay2018: What Music Enhances Your Game?

I’m going to do something irritating here, and answer a question with another question, and a long-winded one at that. I’ve been using music in my games since college. And by “using”, I mean “giving thought into use of music as a mood enhancement for specific scenes,” rather than “having

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RPGaDay2018, Day 18 – What Art Inspires Your Game?

Outside of the art of the game itself (which is the first inspiration), I tend to use “mood boards” of images, saved to Pinterest — although, to be be honest, that’s mostly been for design projects, not for games that I’m playing recreationally. (Although, since I haven’t done much recreational

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