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#RPGaDay2015, Day 25

#RPGaDay2015, Day 25

Today’s topic is Favorite Revolutionary Game Mechanic. This is one where I will not be writing an entry. Not because I don’t have one (I have several, from the Chase mechanics in JAMES BOND 007, to the flip-flopping percentile dice rolls in UNKNOWN ARMIES, to the diceless system of AMBER,

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#RPGaDay2015, Day 24

#RPGaDay2015, Day 24

Today’s topic is Favorite House Rule. Another difficult one for me to answer, since most of the stuff that I house-rule, I end up publishing as rules. That said, I do have a house rule that I use, whenever I run a superhero game. No matter what the system, I

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#RPGaDay2015, Day 23

#RPGaDay2015, Day 23

Today’s RPGaDay Topic is another odd one: Perfect Game For You. I’m going to keep this one pretty short, because, beyond a general set of conditions, I don’t know exactly how to answer this. The perfect game for me is one that emphasizes speed of action over complexity, and character

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