Third Time’s The Charm

Today, I released the newest product from Adamant Entertainment, the third edition of our 1930s Pulp Adventure RPG, THRILLING TALES (click on the cover to be taken to the product page at DriveThruRPG).

I’ve always been a fan of pulp gaming, and the long-held adage that “game designers like the genre, but customers — not so much” had always held true in the past. But ages ago, way back in 2004, I decided to take the risk anyway, and release some pulp-genre products for use with D20 Modern (insert Abe Simpson here: “…which was the style at the time.”). To my delight, they sold pretty well. THRILLING TALES was born.

After five years, the D20 boom was pretty much over, and so I converted the line into support for Pinnacle Entertainment’s Savage Worlds system, and was pleased when the response was even better.

I was never satisfied with the fact that both of these editions required my customers to have somebody else’s rulebook in order to play the game, and so when I made the decision to do a third edition, my primary goal was to make in an all-in-one release, with no other products required.

The time I spent tinkering with West End Games’ D6 System on FAR WEST gave me the answer. The D6 System is perhaps the best pulp RPG system in existence– after all, Star Wars was nothing if not pulp science-fantasy. So I dove into the redesign, and I’m pleased to say it turned out better than I’d hoped.

We’ve got a full slate of support underway for TT3E (we even have a nifty abbreviation!) — adventures, more Pulp Villain releases, and even some classic cliffhanger serials. I hope that you give the game a look, and, for those of you who might be interested in getting your feet wet in the pulp pool, we’re always looking for freelancers. Drop me a line.

GM’s Day Sale at DriveThruRPG

I’ve posted about this over at the official Adamant Entertainment website, but I figured it wouldn’t hurt adding a post here on my personal site as well: We’re participating in the annual GM’s Day Sale at DriveThruRPG, which (along with Black Friday/Cyber Monday and Christmas In July) is one of the three biggest sales of the year for the site.

Our PDF products are up to 40% off, along with thousands of other products from tons of publishers on the site. Visit our publisher page by clicking the link here, or the image above.

February Update

The above photo was taken by Laura at GallifreyOne, the Los Angeles Doctor Who convention, which we attended during the first weekend of this month. We found out last year that the convention was going to be ending in 2028, and we hadn’t attended in over a decade (we used to rep the Doctor Who RPG for Cubicle 7 back then), so we made the decision to try to go and enjoy some respite from [gestures broadly at everything].

We had a great time — simultaneously energizing and exhausting. Got to meet some very cool people (some of whom I’d followed for years on social media), participated in a few panels (including one where my co-authoring of the Eighth Doctor Sourcebook for the RPG actually seemed to impress the attendees!), and generally loved the opportunity to nerd out without the trip being for work in any way, shape or form.

Now we’re back at home, and I’m up to my eyeballs in work. As mentioned in the previous post, we’re running a BackerKit campaign for the remaining copies of FAR WEST, along with some extras, and it’s going well. Part of the campaign is a PDF “Designer’s Diary,” where I go into detail about the trials and tribulations of bringing the game to fruition, which I haven’t discussed in detail publicly, so writing that has been an interesting experience. When I look at it dispassionately for the first time, I am struck by just how hard it really was, and how lucky I am to have been able to get help in dragging myself across the finish line.

Aside from the BackerKit, I’m also putting the finishing touches on the core rulebook for THRILLING TALES Third Edition, Adamant Entertainment’s 1930s Pulp Adventure RPG, which I hope to be releasing in another few weeks. Gods willing, this will be the beginning of a much-expanded release schedule for Adamant–maybe not the weekly product releases of the heyday of the early 2000s, but a more robust schedule than has been in evidence for the past decade..

Here’s hoping!