Giving a lot of thought to what I want to do, recreational-gaming-wise (as opposed to publishing-gaming-work-wise) this coming year.
As much as I hate to say it, I think that the SERENITY campaign is DOA. Too hard to pick up again after all this time, plus, to be completely honest, every time I think about it, it dredges up some fairly unpleasant memories. Best to leave it be, I think.
Hellboy….meh. OK for a one-shot, I guess, but I’ve lost my drive to really do anything with it.
I’d use Mutants & Masterminds, which is an extremely nifty d20-based rules system. The actual play is fairly rules-light….the only complicated part is character creation (which is a points-buy thing, allowing you to design a character and their powers in the most minute detail)…although for people who don’t jazz on the number-crunching, they give the option of simply picking an Archetype and modifying it, which is WAY easy (and I’ve got several PDF releases full of Archetypes….so I guarantee if you’ve got a superhero that you’d like to model, I can get you a matching archetype).
The other gaming idea: D&D….sort of. Using the straight D&D rules, but in my own campaign world, which takes things pretty far from the usual Medieval-Fantasy model and more into a bizarre mix of Western, Wuxia, Steampunk and more, set in a fantasy world.
Anyway — I’m open to comments. I really want to get something regular started up.