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Transmedia (Part Two)

In yesterday’s post I gave the “Why” — my reasons for saying that tabletop game industry folks should be moving into the wider transmedia field. Today, I’m going to talk about “What” and “How”. CWF+RTB=$$$ That formula is the creation of Mike Masnick from Techdirt, taken from a 15-minute presentation

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Transmedia (Part One)

I’ve been meaning to talk about this in depth for a while now, and now seems as good a time as any. It’s a fairly large topic, though, and I can’t figure out any elegant way to get into it, so I’ll just lay this out there: Folks in the

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ePulp

I was a bookish child and adolescent. A large part of my near-constant diet of reading were “trash paperbacks” — the last gasp of the pulps. The pulps of the 30s and 40s morphed in the post-WW2 years into the Men’s Adventure magazine, but gradually those magazines evolved into skin

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