Kansas City will be hosting the 74th Annual World Science Fiction Convention from August 17-21th.
I am extremely humbled to have been asked to participate as a panelist.
For those of you who will be attending, my panel schedule is as follows:
• The Imaginary Book Club
Thursday 11:00 – 12:00, 2502A (Kansas City Convention Center)
Let’s think beyond today as our panelists review movies and books that have not yet been written or filmed. Come and hear about wonderful entertainment possibilities that you’ll never have the option of actually enjoying…because they don’t (yet) exist! Our panelists longingly discuss their favorite (but, alas, non-existent) SF and fantasy books and movies that have never been written.
• Authors Before, During and After the Adaptation Process
Thursday 14:00 – 15:00, 2208 (Kansas City Convention Center)
I’m moderating this panel, which will feature Charlaine Harris (TRUE BLOOD), Melinda Snodgrass (WILD CARDS, STAR TREK: THE NEXT GENERATION) and Steven Gould (JUMPER).
Books are getting turned into films and television shows at a staggering rate. Our panelists include authors and screenwriters who share their experiences from different sides of the process as they discuss what it is like to see their creations reimagined before their eyes. From TV shows like True Blood to action films like Jumper, how does the adaptation process work? How much input does the original creator have in the final product? How does this experience translate to other mediums, and what happens when it deviates from the original to take on its own life within a shared world like Star Trek or Wild Cards?
• Attack the Gazebo! Running a Great RPG Session
Thursday 19:00 – 20:00, 2209 (Kansas City Convention Center)
We’ve all played bad or boring games, but how do we make a really good one? Our panel think of exciting ways to make your game really work, and also consider some ‘do-nots’ when planning a tabletop game.
• Game World, Fictional World: RPGs and Authorship
Saturday 14:00 – 15:00, 2504B (Kansas City Convention Center)
In Roleplaying Games, things don’t always go to plan. What happens when our games become fiction? Authors who love RPGs, have used them as a basis for their work, or have had their work made into RPGs discuss how roleplaying can help the creative process…or make it go horribly, horribly wrong.
The rest of the show, I’ll be attending other folks’ panels, and floating around the bar area. If you’re going to be in KC for the show, drop me an email and give me a way to get in touch with you and we’ll meet up!