I first designed a game in full view of the public 7 years ago, when I wrote a column at RPGnet, detailing the process of creating my game UnderWorld.
I’m ready to give it another go:
I first designed a game in full view of the public 7 years ago, when I wrote a column at RPGnet, detailing the process of creating my game UnderWorld.
I’m ready to give it another go:
cover art!
Bloody hell. I know David Hancock. I even know that Manchester tram stop!
It’s about damned time…
Dee-dee-deet-dee, dee-dee-dee-dee!
(That’s the Buckaroo Banzai theme, transcribed without music notation.)
*grins*
D.
So, is Mars on the back burner now?
No, I’m afraid that discussions with ERB, Inc.’s lawyers are very much on the front burner. But either way, the design work on MARS is done….this is the next project.
Do me a favor: Post something on RPGNet pointing to. Folks over there were pretty into the idea when I first floated it, and I’d like to attract some of them into the discussions, once we’re up and rolling.