So, the recent hubbub over fame and UnderWorld led me to realize that I haven’t talked about work stuff on here in a very long time…and that there are people who read this more for the game design-ey stuff rather than the generic life stuff. So, for those folks, and anybody else who might be interested:
I just released this:
CORSAIR: The Definitive D20 Guide to Ships is a 67-page PDF, detailing complete rules for adding sailing vessels to D&D campaigns. The rules are focused on the 1650-1750 period, compiled from my earlier work on Skull & Bones and Buccaneers & Bokor. The product went live last night, and since then, we’ve racked up some fairly impressive sales…if this keeps up, it looks to be our best-selling product ever. Woo-hoo!